[settings]
my_peds1Count = 13
my_peds1[0]Model = g_m_y_ballaeast_01
my_peds1[0]Model2 = 0xF42EE883
my_peds1[0]Positionx = 466,3376
my_peds1[0]Positiony = -1952,23
my_peds1[0]Positionz = 24,65662
my_peds1[0]Heading = 50
my_peds1[0]Task = 2
my_peds1[0]Weapon = SMG
my_peds1[0]Group = 1
my_peds1[0]SeatPosition = -1
my_peds1[0]my_peds_variation = Random
my_peds1[0]my_peds_Accuracy = 60
my_peds1[0]my_peds_Health = 100
my_peds1[0]my_peds_Armour = 100
my_peds1[0]my_peds_Invincible = False
my_peds1[0]my_peds_DrivingSpeed = 60
my_peds1[0]my_peds_DrivingStyle = Normal
my_peds1[0]my_peds_CombatEngaugeRange = 30
my_peds1[0]my_peds_CanLeaveGuardRange = True
my_peds1[0]my_peds_GuardRange = 5
my_peds1[0]my_peds_VecFallowDist = 5
my_peds1[0]my_peds_seeingRange = 30
my_peds1[0]my_peds_hearingRange = 60
my_peds1[0]my_peds_group_numb = 0
my_peds1[0]my_peds_Combat_Ability = 10
my_peds1[0]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds1[0]my_peds_can_exit_vehicle = False
my_peds1[0]my_peds_waypoint = 0
my_peds1[0]COMPONENT_FACE_DRAWABLE = 0
my_peds1[0]COMPONENT_FACE_TEXTURE = 0
my_peds1[0]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[0]COMPONENT_HEAD_TEXTURE = 0
my_peds1[0]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[0]COMPONENT_HAIR_TEXTURE = 0
my_peds1[0]COMPONENT_TORSO_DRAWABLE = 1
my_peds1[0]COMPONENT_TORSO_TEXTURE = 2
my_peds1[0]COMPONENT_LEGS_DRAWABLE = 1
my_peds1[0]COMPONENT_LEGS_TEXTURE = 0
my_peds1[0]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[0]COMPONENT_HANDS_TEXTURE = 0
my_peds1[0]COMPONENT_FEET_DRAWABLE = 0
my_peds1[0]COMPONENT_FEET_TEXTURE = 0
my_peds1[0]COMPONENT_EYES_DRAWABLE = 0
my_peds1[0]COMPONENT_EYES_TEXTURE = 0
my_peds1[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[0]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[0]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[0]COMPONENT_TASKS_TEXTURE = 0
my_peds1[0]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds1[0]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[0]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[0]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[0]PROP_HATS_INDEX = -1
my_peds1[0]PROP_HATS_TEXTURE = -1
my_peds1[0]PROP_GLASSES_INDEX = -1
my_peds1[0]PROP_GLASSES_TEXTURE = -1
my_peds1[0]PROP_EARS_INDEX = -1
my_peds1[0]PROP_EARS_TEXTURE = -1
my_peds1[1]Model = g_m_y_ballaeast_01
my_peds1[1]Model2 = 0xF42EE883
my_peds1[1]Positionx = 471,7128
my_peds1[1]Positiony = -1953,493
my_peds1[1]Positionz = 24,73951
my_peds1[1]Heading = 49,51604
my_peds1[1]Task = 2
my_peds1[1]Weapon = SMG
my_peds1[1]Group = 1
my_peds1[1]SeatPosition = -1
my_peds1[1]my_peds_variation = Random
my_peds1[1]my_peds_Accuracy = 60
my_peds1[1]my_peds_Health = 100
my_peds1[1]my_peds_Armour = 100
my_peds1[1]my_peds_Invincible = False
my_peds1[1]my_peds_DrivingSpeed = 60
my_peds1[1]my_peds_DrivingStyle = Normal
my_peds1[1]my_peds_CombatEngaugeRange = 30
my_peds1[1]my_peds_CanLeaveGuardRange = True
my_peds1[1]my_peds_GuardRange = 5
my_peds1[1]my_peds_VecFallowDist = 5
my_peds1[1]my_peds_seeingRange = 30
my_peds1[1]my_peds_hearingRange = 60
my_peds1[1]my_peds_group_numb = 0
my_peds1[1]my_peds_Combat_Ability = 10
my_peds1[1]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds1[1]my_peds_can_exit_vehicle = False
my_peds1[1]my_peds_waypoint = 0
my_peds1[1]COMPONENT_FACE_DRAWABLE = 0
my_peds1[1]COMPONENT_FACE_TEXTURE = 0
my_peds1[1]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[1]COMPONENT_HEAD_TEXTURE = 0
my_peds1[1]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[1]COMPONENT_HAIR_TEXTURE = 0
my_peds1[1]COMPONENT_TORSO_DRAWABLE = 1
my_peds1[1]COMPONENT_TORSO_TEXTURE = 0
my_peds1[1]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[1]COMPONENT_LEGS_TEXTURE = 1
my_peds1[1]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[1]COMPONENT_HANDS_TEXTURE = 0
my_peds1[1]COMPONENT_FEET_DRAWABLE = 0
my_peds1[1]COMPONENT_FEET_TEXTURE = 0
my_peds1[1]COMPONENT_EYES_DRAWABLE = 0
my_peds1[1]COMPONENT_EYES_TEXTURE = 0
my_peds1[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[1]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[1]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[1]COMPONENT_TASKS_TEXTURE = 0
my_peds1[1]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds1[1]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[1]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[1]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[1]PROP_HATS_INDEX = -1
my_peds1[1]PROP_HATS_TEXTURE = -1
my_peds1[1]PROP_GLASSES_INDEX = -1
my_peds1[1]PROP_GLASSES_TEXTURE = -1
my_peds1[1]PROP_EARS_INDEX = -1
my_peds1[1]PROP_EARS_TEXTURE = -1
my_peds1[2]Model = g_m_y_ballaeast_01
my_peds1[2]Model2 = 0xF42EE883
my_peds1[2]Positionx = 476,863
my_peds1[2]Positiony = -1959,909
my_peds1[2]Positionz = 24,57829
my_peds1[2]Heading = 50
my_peds1[2]Task = 2
my_peds1[2]Weapon = SMG
my_peds1[2]Group = 1
my_peds1[2]SeatPosition = -1
my_peds1[2]my_peds_variation = Random
my_peds1[2]my_peds_Accuracy = 60
my_peds1[2]my_peds_Health = 100
my_peds1[2]my_peds_Armour = 100
my_peds1[2]my_peds_Invincible = False
my_peds1[2]my_peds_DrivingSpeed = 60
my_peds1[2]my_peds_DrivingStyle = Normal
my_peds1[2]my_peds_CombatEngaugeRange = 30
my_peds1[2]my_peds_CanLeaveGuardRange = True
my_peds1[2]my_peds_GuardRange = 5
my_peds1[2]my_peds_VecFallowDist = 5
my_peds1[2]my_peds_seeingRange = 30
my_peds1[2]my_peds_hearingRange = 60
my_peds1[2]my_peds_group_numb = 0
my_peds1[2]my_peds_Combat_Ability = 10
my_peds1[2]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds1[2]my_peds_can_exit_vehicle = False
my_peds1[2]my_peds_waypoint = 0
my_peds1[2]COMPONENT_FACE_DRAWABLE = 0
my_peds1[2]COMPONENT_FACE_TEXTURE = 0
my_peds1[2]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[2]COMPONENT_HEAD_TEXTURE = 0
my_peds1[2]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[2]COMPONENT_HAIR_TEXTURE = 0
my_peds1[2]COMPONENT_TORSO_DRAWABLE = 2
my_peds1[2]COMPONENT_TORSO_TEXTURE = 1
my_peds1[2]COMPONENT_LEGS_DRAWABLE = 1
my_peds1[2]COMPONENT_LEGS_TEXTURE = 1
my_peds1[2]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[2]COMPONENT_HANDS_TEXTURE = 0
my_peds1[2]COMPONENT_FEET_DRAWABLE = 0
my_peds1[2]COMPONENT_FEET_TEXTURE = 0
my_peds1[2]COMPONENT_EYES_DRAWABLE = 0
my_peds1[2]COMPONENT_EYES_TEXTURE = 0
my_peds1[2]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[2]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[2]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[2]COMPONENT_TASKS_TEXTURE = 0
my_peds1[2]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds1[2]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[2]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[2]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[2]PROP_HATS_INDEX = -1
my_peds1[2]PROP_HATS_TEXTURE = -1
my_peds1[2]PROP_GLASSES_INDEX = -1
my_peds1[2]PROP_GLASSES_TEXTURE = -1
my_peds1[2]PROP_EARS_INDEX = -1
my_peds1[2]PROP_EARS_TEXTURE = -1
my_peds1[3]Model = g_m_y_ballaeast_01
my_peds1[3]Model2 = 0xF42EE883
my_peds1[3]Positionx = 473,9387
my_peds1[3]Positiony = -1964,075
my_peds1[3]Positionz = 24,63362
my_peds1[3]Heading = 50
my_peds1[3]Task = 2
my_peds1[3]Weapon = SMG
my_peds1[3]Group = 1
my_peds1[3]SeatPosition = -1
my_peds1[3]my_peds_variation = Random
my_peds1[3]my_peds_Accuracy = 60
my_peds1[3]my_peds_Health = 100
my_peds1[3]my_peds_Armour = 100
my_peds1[3]my_peds_Invincible = False
my_peds1[3]my_peds_DrivingSpeed = 60
my_peds1[3]my_peds_DrivingStyle = Normal
my_peds1[3]my_peds_CombatEngaugeRange = 30
my_peds1[3]my_peds_CanLeaveGuardRange = True
my_peds1[3]my_peds_GuardRange = 5
my_peds1[3]my_peds_VecFallowDist = 5
my_peds1[3]my_peds_seeingRange = 30
my_peds1[3]my_peds_hearingRange = 60
my_peds1[3]my_peds_group_numb = 0
my_peds1[3]my_peds_Combat_Ability = 10
my_peds1[3]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds1[3]my_peds_can_exit_vehicle = False
my_peds1[3]my_peds_waypoint = 0
my_peds1[3]COMPONENT_FACE_DRAWABLE = 0
my_peds1[3]COMPONENT_FACE_TEXTURE = 0
my_peds1[3]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[3]COMPONENT_HEAD_TEXTURE = 0
my_peds1[3]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[3]COMPONENT_HAIR_TEXTURE = 0
my_peds1[3]COMPONENT_TORSO_DRAWABLE = 0
my_peds1[3]COMPONENT_TORSO_TEXTURE = 2
my_peds1[3]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[3]COMPONENT_LEGS_TEXTURE = 0
my_peds1[3]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[3]COMPONENT_HANDS_TEXTURE = 0
my_peds1[3]COMPONENT_FEET_DRAWABLE = 0
my_peds1[3]COMPONENT_FEET_TEXTURE = 0
my_peds1[3]COMPONENT_EYES_DRAWABLE = 0
my_peds1[3]COMPONENT_EYES_TEXTURE = 0
my_peds1[3]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[3]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[3]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[3]COMPONENT_TASKS_TEXTURE = 0
my_peds1[3]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds1[3]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[3]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[3]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[3]PROP_HATS_INDEX = -1
my_peds1[3]PROP_HATS_TEXTURE = -1
my_peds1[3]PROP_GLASSES_INDEX = -1
my_peds1[3]PROP_GLASSES_TEXTURE = -1
my_peds1[3]PROP_EARS_INDEX = -1
my_peds1[3]PROP_EARS_TEXTURE = -1
my_peds1[4]Model = g_m_y_ballaeast_01
my_peds1[4]Model2 = 0xF42EE883
my_peds1[4]Positionx = 472,819
my_peds1[4]Positiony = -1972,469
my_peds1[4]Positionz = 24,61683
my_peds1[4]Heading = 50
my_peds1[4]Task = 2
my_peds1[4]Weapon = SMG
my_peds1[4]Group = 1
my_peds1[4]SeatPosition = -1
my_peds1[4]my_peds_variation = Random
my_peds1[4]my_peds_Accuracy = 60
my_peds1[4]my_peds_Health = 100
my_peds1[4]my_peds_Armour = 100
my_peds1[4]my_peds_Invincible = False
my_peds1[4]my_peds_DrivingSpeed = 60
my_peds1[4]my_peds_DrivingStyle = Normal
my_peds1[4]my_peds_CombatEngaugeRange = 30
my_peds1[4]my_peds_CanLeaveGuardRange = True
my_peds1[4]my_peds_GuardRange = 5
my_peds1[4]my_peds_VecFallowDist = 5
my_peds1[4]my_peds_seeingRange = 30
my_peds1[4]my_peds_hearingRange = 60
my_peds1[4]my_peds_group_numb = 0
my_peds1[4]my_peds_Combat_Ability = 10
my_peds1[4]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds1[4]my_peds_can_exit_vehicle = False
my_peds1[4]my_peds_waypoint = 0
my_peds1[4]COMPONENT_FACE_DRAWABLE = 0
my_peds1[4]COMPONENT_FACE_TEXTURE = 0
my_peds1[4]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[4]COMPONENT_HEAD_TEXTURE = 0
my_peds1[4]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[4]COMPONENT_HAIR_TEXTURE = 0
my_peds1[4]COMPONENT_TORSO_DRAWABLE = 0
my_peds1[4]COMPONENT_TORSO_TEXTURE = 1
my_peds1[4]COMPONENT_LEGS_DRAWABLE = 1
my_peds1[4]COMPONENT_LEGS_TEXTURE = 0
my_peds1[4]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[4]COMPONENT_HANDS_TEXTURE = 0
my_peds1[4]COMPONENT_FEET_DRAWABLE = 0
my_peds1[4]COMPONENT_FEET_TEXTURE = 0
my_peds1[4]COMPONENT_EYES_DRAWABLE = 0
my_peds1[4]COMPONENT_EYES_TEXTURE = 0
my_peds1[4]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[4]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[4]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[4]COMPONENT_TASKS_TEXTURE = 0
my_peds1[4]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds1[4]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[4]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[4]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[4]PROP_HATS_INDEX = -1
my_peds1[4]PROP_HATS_TEXTURE = -1
my_peds1[4]PROP_GLASSES_INDEX = -1
my_peds1[4]PROP_GLASSES_TEXTURE = -1
my_peds1[4]PROP_EARS_INDEX = -1
my_peds1[4]PROP_EARS_TEXTURE = -1
my_peds1[5]Model = g_m_y_ballaeast_01
my_peds1[5]Model2 = 0xF42EE883
my_peds1[5]Positionx = 476,4071
my_peds1[5]Positiony = -1976,981
my_peds1[5]Positionz = 24,64775
my_peds1[5]Heading = 50
my_peds1[5]Task = 2
my_peds1[5]Weapon = SMG
my_peds1[5]Group = 1
my_peds1[5]SeatPosition = -1
my_peds1[5]my_peds_variation = Random
my_peds1[5]my_peds_Accuracy = 60
my_peds1[5]my_peds_Health = 100
my_peds1[5]my_peds_Armour = 100
my_peds1[5]my_peds_Invincible = False
my_peds1[5]my_peds_DrivingSpeed = 60
my_peds1[5]my_peds_DrivingStyle = Normal
my_peds1[5]my_peds_CombatEngaugeRange = 30
my_peds1[5]my_peds_CanLeaveGuardRange = True
my_peds1[5]my_peds_GuardRange = 5
my_peds1[5]my_peds_VecFallowDist = 5
my_peds1[5]my_peds_seeingRange = 30
my_peds1[5]my_peds_hearingRange = 60
my_peds1[5]my_peds_group_numb = 0
my_peds1[5]my_peds_Combat_Ability = 10
my_peds1[5]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds1[5]my_peds_can_exit_vehicle = False
my_peds1[5]my_peds_waypoint = 0
my_peds1[5]COMPONENT_FACE_DRAWABLE = 0
my_peds1[5]COMPONENT_FACE_TEXTURE = 0
my_peds1[5]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[5]COMPONENT_HEAD_TEXTURE = 0
my_peds1[5]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[5]COMPONENT_HAIR_TEXTURE = 0
my_peds1[5]COMPONENT_TORSO_DRAWABLE = 2
my_peds1[5]COMPONENT_TORSO_TEXTURE = 0
my_peds1[5]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[5]COMPONENT_LEGS_TEXTURE = 1
my_peds1[5]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[5]COMPONENT_HANDS_TEXTURE = 0
my_peds1[5]COMPONENT_FEET_DRAWABLE = 0
my_peds1[5]COMPONENT_FEET_TEXTURE = 0
my_peds1[5]COMPONENT_EYES_DRAWABLE = 0
my_peds1[5]COMPONENT_EYES_TEXTURE = 0
my_peds1[5]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[5]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[5]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[5]COMPONENT_TASKS_TEXTURE = 0
my_peds1[5]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds1[5]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[5]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[5]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[5]PROP_HATS_INDEX = -1
my_peds1[5]PROP_HATS_TEXTURE = -1
my_peds1[5]PROP_GLASSES_INDEX = -1
my_peds1[5]PROP_GLASSES_TEXTURE = -1
my_peds1[5]PROP_EARS_INDEX = -1
my_peds1[5]PROP_EARS_TEXTURE = -1
my_peds1[6]Model = g_m_y_ballaeast_01
my_peds1[6]Model2 = 0xF42EE883
my_peds1[6]Positionx = 479,3264
my_peds1[6]Positiony = -1981,059
my_peds1[6]Positionz = 24,66574
my_peds1[6]Heading = 49,99959
my_peds1[6]Task = 2
my_peds1[6]Weapon = SMG
my_peds1[6]Group = 1
my_peds1[6]SeatPosition = -1
my_peds1[6]my_peds_variation = Random
my_peds1[6]my_peds_Accuracy = 60
my_peds1[6]my_peds_Health = 100
my_peds1[6]my_peds_Armour = 100
my_peds1[6]my_peds_Invincible = False
my_peds1[6]my_peds_DrivingSpeed = 60
my_peds1[6]my_peds_DrivingStyle = Normal
my_peds1[6]my_peds_CombatEngaugeRange = 30
my_peds1[6]my_peds_CanLeaveGuardRange = True
my_peds1[6]my_peds_GuardRange = 5
my_peds1[6]my_peds_VecFallowDist = 5
my_peds1[6]my_peds_seeingRange = 30
my_peds1[6]my_peds_hearingRange = 60
my_peds1[6]my_peds_group_numb = 0
my_peds1[6]my_peds_Combat_Ability = 10
my_peds1[6]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds1[6]my_peds_can_exit_vehicle = False
my_peds1[6]my_peds_waypoint = 0
my_peds1[6]COMPONENT_FACE_DRAWABLE = 0
my_peds1[6]COMPONENT_FACE_TEXTURE = 0
my_peds1[6]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[6]COMPONENT_HEAD_TEXTURE = 0
my_peds1[6]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[6]COMPONENT_HAIR_TEXTURE = 0
my_peds1[6]COMPONENT_TORSO_DRAWABLE = 1
my_peds1[6]COMPONENT_TORSO_TEXTURE = 1
my_peds1[6]COMPONENT_LEGS_DRAWABLE = 1
my_peds1[6]COMPONENT_LEGS_TEXTURE = 1
my_peds1[6]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[6]COMPONENT_HANDS_TEXTURE = 0
my_peds1[6]COMPONENT_FEET_DRAWABLE = 0
my_peds1[6]COMPONENT_FEET_TEXTURE = 0
my_peds1[6]COMPONENT_EYES_DRAWABLE = 0
my_peds1[6]COMPONENT_EYES_TEXTURE = 0
my_peds1[6]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[6]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[6]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[6]COMPONENT_TASKS_TEXTURE = 0
my_peds1[6]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds1[6]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[6]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[6]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[6]PROP_HATS_INDEX = -1
my_peds1[6]PROP_HATS_TEXTURE = -1
my_peds1[6]PROP_GLASSES_INDEX = -1
my_peds1[6]PROP_GLASSES_TEXTURE = -1
my_peds1[6]PROP_EARS_INDEX = -1
my_peds1[6]PROP_EARS_TEXTURE = -1
my_peds1[7]Model = g_m_y_ballaorig_01
my_peds1[7]Model2 = 0x231AF63F
my_peds1[7]Positionx = 482,6654
my_peds1[7]Positiony = -1971,851
my_peds1[7]Positionz = 24,59107
my_peds1[7]Heading = 50
my_peds1[7]Task = 2
my_peds1[7]Weapon = SMG
my_peds1[7]Group = 1
my_peds1[7]SeatPosition = -1
my_peds1[7]my_peds_variation = Random
my_peds1[7]my_peds_Accuracy = 60
my_peds1[7]my_peds_Health = 100
my_peds1[7]my_peds_Armour = 100
my_peds1[7]my_peds_Invincible = False
my_peds1[7]my_peds_DrivingSpeed = 60
my_peds1[7]my_peds_DrivingStyle = Normal
my_peds1[7]my_peds_CombatEngaugeRange = 30
my_peds1[7]my_peds_CanLeaveGuardRange = True
my_peds1[7]my_peds_GuardRange = 5
my_peds1[7]my_peds_VecFallowDist = 5
my_peds1[7]my_peds_seeingRange = 30
my_peds1[7]my_peds_hearingRange = 60
my_peds1[7]my_peds_group_numb = 0
my_peds1[7]my_peds_Combat_Ability = 10
my_peds1[7]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds1[7]my_peds_can_exit_vehicle = False
my_peds1[7]my_peds_waypoint = 0
my_peds1[7]COMPONENT_FACE_DRAWABLE = 0
my_peds1[7]COMPONENT_FACE_TEXTURE = 0
my_peds1[7]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[7]COMPONENT_HEAD_TEXTURE = 0
my_peds1[7]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[7]COMPONENT_HAIR_TEXTURE = 0
my_peds1[7]COMPONENT_TORSO_DRAWABLE = 1
my_peds1[7]COMPONENT_TORSO_TEXTURE = 3
my_peds1[7]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[7]COMPONENT_LEGS_TEXTURE = 1
my_peds1[7]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[7]COMPONENT_HANDS_TEXTURE = 0
my_peds1[7]COMPONENT_FEET_DRAWABLE = 0
my_peds1[7]COMPONENT_FEET_TEXTURE = 0
my_peds1[7]COMPONENT_EYES_DRAWABLE = 0
my_peds1[7]COMPONENT_EYES_TEXTURE = 0
my_peds1[7]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[7]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[7]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[7]COMPONENT_TASKS_TEXTURE = 0
my_peds1[7]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds1[7]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[7]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[7]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[7]PROP_HATS_INDEX = -1
my_peds1[7]PROP_HATS_TEXTURE = -1
my_peds1[7]PROP_GLASSES_INDEX = -1
my_peds1[7]PROP_GLASSES_TEXTURE = -1
my_peds1[7]PROP_EARS_INDEX = -1
my_peds1[7]PROP_EARS_TEXTURE = -1
my_peds1[8]Model = g_m_y_ballaorig_01
my_peds1[8]Model2 = 0x231AF63F
my_peds1[8]Positionx = 485,0349
my_peds1[8]Positiony = -1968,915
my_peds1[8]Positionz = 24,71557
my_peds1[8]Heading = 50
my_peds1[8]Task = 2
my_peds1[8]Weapon = SMG
my_peds1[8]Group = 1
my_peds1[8]SeatPosition = -1
my_peds1[8]my_peds_variation = Random
my_peds1[8]my_peds_Accuracy = 60
my_peds1[8]my_peds_Health = 100
my_peds1[8]my_peds_Armour = 100
my_peds1[8]my_peds_Invincible = False
my_peds1[8]my_peds_DrivingSpeed = 60
my_peds1[8]my_peds_DrivingStyle = Normal
my_peds1[8]my_peds_CombatEngaugeRange = 30
my_peds1[8]my_peds_CanLeaveGuardRange = True
my_peds1[8]my_peds_GuardRange = 5
my_peds1[8]my_peds_VecFallowDist = 5
my_peds1[8]my_peds_seeingRange = 30
my_peds1[8]my_peds_hearingRange = 60
my_peds1[8]my_peds_group_numb = 0
my_peds1[8]my_peds_Combat_Ability = 10
my_peds1[8]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds1[8]my_peds_can_exit_vehicle = False
my_peds1[8]my_peds_waypoint = 0
my_peds1[8]COMPONENT_FACE_DRAWABLE = 0
my_peds1[8]COMPONENT_FACE_TEXTURE = 0
my_peds1[8]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[8]COMPONENT_HEAD_TEXTURE = 0
my_peds1[8]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[8]COMPONENT_HAIR_TEXTURE = 0
my_peds1[8]COMPONENT_TORSO_DRAWABLE = 1
my_peds1[8]COMPONENT_TORSO_TEXTURE = 2
my_peds1[8]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[8]COMPONENT_LEGS_TEXTURE = 2
my_peds1[8]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[8]COMPONENT_HANDS_TEXTURE = 0
my_peds1[8]COMPONENT_FEET_DRAWABLE = 0
my_peds1[8]COMPONENT_FEET_TEXTURE = 0
my_peds1[8]COMPONENT_EYES_DRAWABLE = 0
my_peds1[8]COMPONENT_EYES_TEXTURE = 0
my_peds1[8]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[8]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds1[8]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[8]COMPONENT_TASKS_TEXTURE = 0
my_peds1[8]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds1[8]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[8]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[8]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[8]PROP_HATS_INDEX = -1
my_peds1[8]PROP_HATS_TEXTURE = -1
my_peds1[8]PROP_GLASSES_INDEX = -1
my_peds1[8]PROP_GLASSES_TEXTURE = -1
my_peds1[8]PROP_EARS_INDEX = -1
my_peds1[8]PROP_EARS_TEXTURE = -1
my_peds1[9]Model = g_m_y_ballaorig_01
my_peds1[9]Model2 = 0x231AF63F
my_peds1[9]Positionx = 488,913
my_peds1[9]Positiony = -1968,99
my_peds1[9]Positionz = 24,82866
my_peds1[9]Heading = 50
my_peds1[9]Task = 2
my_peds1[9]Weapon = SMG
my_peds1[9]Group = 1
my_peds1[9]SeatPosition = -1
my_peds1[9]my_peds_variation = Random
my_peds1[9]my_peds_Accuracy = 60
my_peds1[9]my_peds_Health = 100
my_peds1[9]my_peds_Armour = 100
my_peds1[9]my_peds_Invincible = False
my_peds1[9]my_peds_DrivingSpeed = 60
my_peds1[9]my_peds_DrivingStyle = Normal
my_peds1[9]my_peds_CombatEngaugeRange = 30
my_peds1[9]my_peds_CanLeaveGuardRange = True
my_peds1[9]my_peds_GuardRange = 5
my_peds1[9]my_peds_VecFallowDist = 5
my_peds1[9]my_peds_seeingRange = 30
my_peds1[9]my_peds_hearingRange = 60
my_peds1[9]my_peds_group_numb = 0
my_peds1[9]my_peds_Combat_Ability = 10
my_peds1[9]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds1[9]my_peds_can_exit_vehicle = False
my_peds1[9]my_peds_waypoint = 0
my_peds1[9]COMPONENT_FACE_DRAWABLE = 0
my_peds1[9]COMPONENT_FACE_TEXTURE = 0
my_peds1[9]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[9]COMPONENT_HEAD_TEXTURE = 0
my_peds1[9]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[9]COMPONENT_HAIR_TEXTURE = 0
my_peds1[9]COMPONENT_TORSO_DRAWABLE = 0
my_peds1[9]COMPONENT_TORSO_TEXTURE = 2
my_peds1[9]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[9]COMPONENT_LEGS_TEXTURE = 0
my_peds1[9]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[9]COMPONENT_HANDS_TEXTURE = 0
my_peds1[9]COMPONENT_FEET_DRAWABLE = 0
my_peds1[9]COMPONENT_FEET_TEXTURE = 0
my_peds1[9]COMPONENT_EYES_DRAWABLE = 0
my_peds1[9]COMPONENT_EYES_TEXTURE = 0
my_peds1[9]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[9]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[9]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[9]COMPONENT_TASKS_TEXTURE = 0
my_peds1[9]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds1[9]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[9]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[9]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[9]PROP_HATS_INDEX = -1
my_peds1[9]PROP_HATS_TEXTURE = -1
my_peds1[9]PROP_GLASSES_INDEX = -1
my_peds1[9]PROP_GLASSES_TEXTURE = -1
my_peds1[9]PROP_EARS_INDEX = -1
my_peds1[9]PROP_EARS_TEXTURE = -1
my_peds1[10]Model = g_m_y_ballaorig_01
my_peds1[10]Model2 = 0x231AF63F
my_peds1[10]Positionx = 494,4692
my_peds1[10]Positiony = -1969,311
my_peds1[10]Positionz = 24,92166
my_peds1[10]Heading = 50,05803
my_peds1[10]Task = 2
my_peds1[10]Weapon = SMG
my_peds1[10]Group = 1
my_peds1[10]SeatPosition = -1
my_peds1[10]my_peds_variation = Random
my_peds1[10]my_peds_Accuracy = 60
my_peds1[10]my_peds_Health = 100
my_peds1[10]my_peds_Armour = 100
my_peds1[10]my_peds_Invincible = False
my_peds1[10]my_peds_DrivingSpeed = 60
my_peds1[10]my_peds_DrivingStyle = Normal
my_peds1[10]my_peds_CombatEngaugeRange = 30
my_peds1[10]my_peds_CanLeaveGuardRange = True
my_peds1[10]my_peds_GuardRange = 5
my_peds1[10]my_peds_VecFallowDist = 5
my_peds1[10]my_peds_seeingRange = 30
my_peds1[10]my_peds_hearingRange = 60
my_peds1[10]my_peds_group_numb = 0
my_peds1[10]my_peds_Combat_Ability = 10
my_peds1[10]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds1[10]my_peds_can_exit_vehicle = False
my_peds1[10]my_peds_waypoint = 0
my_peds1[10]COMPONENT_FACE_DRAWABLE = 0
my_peds1[10]COMPONENT_FACE_TEXTURE = 0
my_peds1[10]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[10]COMPONENT_HEAD_TEXTURE = 0
my_peds1[10]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[10]COMPONENT_HAIR_TEXTURE = 0
my_peds1[10]COMPONENT_TORSO_DRAWABLE = 1
my_peds1[10]COMPONENT_TORSO_TEXTURE = 1
my_peds1[10]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[10]COMPONENT_LEGS_TEXTURE = 1
my_peds1[10]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[10]COMPONENT_HANDS_TEXTURE = 0
my_peds1[10]COMPONENT_FEET_DRAWABLE = 0
my_peds1[10]COMPONENT_FEET_TEXTURE = 0
my_peds1[10]COMPONENT_EYES_DRAWABLE = 0
my_peds1[10]COMPONENT_EYES_TEXTURE = 0
my_peds1[10]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[10]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds1[10]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[10]COMPONENT_TASKS_TEXTURE = 0
my_peds1[10]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds1[10]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[10]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[10]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[10]PROP_HATS_INDEX = -1
my_peds1[10]PROP_HATS_TEXTURE = -1
my_peds1[10]PROP_GLASSES_INDEX = -1
my_peds1[10]PROP_GLASSES_TEXTURE = -1
my_peds1[10]PROP_EARS_INDEX = -1
my_peds1[10]PROP_EARS_TEXTURE = -1
my_peds1[11]Model = g_m_y_ballaorig_01
my_peds1[11]Model2 = 0x231AF63F
my_peds1[11]Positionx = 492,2035
my_peds1[11]Positiony = -1976,156
my_peds1[11]Positionz = 24,8491
my_peds1[11]Heading = 50
my_peds1[11]Task = 2
my_peds1[11]Weapon = SMG
my_peds1[11]Group = 1
my_peds1[11]SeatPosition = -1
my_peds1[11]my_peds_variation = Random
my_peds1[11]my_peds_Accuracy = 60
my_peds1[11]my_peds_Health = 100
my_peds1[11]my_peds_Armour = 100
my_peds1[11]my_peds_Invincible = False
my_peds1[11]my_peds_DrivingSpeed = 60
my_peds1[11]my_peds_DrivingStyle = Normal
my_peds1[11]my_peds_CombatEngaugeRange = 30
my_peds1[11]my_peds_CanLeaveGuardRange = True
my_peds1[11]my_peds_GuardRange = 5
my_peds1[11]my_peds_VecFallowDist = 5
my_peds1[11]my_peds_seeingRange = 30
my_peds1[11]my_peds_hearingRange = 60
my_peds1[11]my_peds_group_numb = 0
my_peds1[11]my_peds_Combat_Ability = 10
my_peds1[11]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds1[11]my_peds_can_exit_vehicle = False
my_peds1[11]my_peds_waypoint = 0
my_peds1[11]COMPONENT_FACE_DRAWABLE = 0
my_peds1[11]COMPONENT_FACE_TEXTURE = 0
my_peds1[11]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[11]COMPONENT_HEAD_TEXTURE = 0
my_peds1[11]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[11]COMPONENT_HAIR_TEXTURE = 0
my_peds1[11]COMPONENT_TORSO_DRAWABLE = 1
my_peds1[11]COMPONENT_TORSO_TEXTURE = 0
my_peds1[11]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[11]COMPONENT_LEGS_TEXTURE = 2
my_peds1[11]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[11]COMPONENT_HANDS_TEXTURE = 0
my_peds1[11]COMPONENT_FEET_DRAWABLE = 0
my_peds1[11]COMPONENT_FEET_TEXTURE = 0
my_peds1[11]COMPONENT_EYES_DRAWABLE = 0
my_peds1[11]COMPONENT_EYES_TEXTURE = 0
my_peds1[11]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[11]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[11]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[11]COMPONENT_TASKS_TEXTURE = 0
my_peds1[11]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds1[11]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[11]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[11]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[11]PROP_HATS_INDEX = -1
my_peds1[11]PROP_HATS_TEXTURE = -1
my_peds1[11]PROP_GLASSES_INDEX = -1
my_peds1[11]PROP_GLASSES_TEXTURE = -1
my_peds1[11]PROP_EARS_INDEX = -1
my_peds1[11]PROP_EARS_TEXTURE = -1
my_peds1[12]Model = g_m_y_ballaorig_01
my_peds1[12]Model2 = 0x231AF63F
my_peds1[12]Positionx = 487,9352
my_peds1[12]Positiony = -1982,106
my_peds1[12]Positionz = 24,70892
my_peds1[12]Heading = 50
my_peds1[12]Task = 2
my_peds1[12]Weapon = SMG
my_peds1[12]Group = 1
my_peds1[12]SeatPosition = -1
my_peds1[12]my_peds_variation = Random
my_peds1[12]my_peds_Accuracy = 60
my_peds1[12]my_peds_Health = 100
my_peds1[12]my_peds_Armour = 100
my_peds1[12]my_peds_Invincible = False
my_peds1[12]my_peds_DrivingSpeed = 60
my_peds1[12]my_peds_DrivingStyle = Normal
my_peds1[12]my_peds_CombatEngaugeRange = 30
my_peds1[12]my_peds_CanLeaveGuardRange = True
my_peds1[12]my_peds_GuardRange = 5
my_peds1[12]my_peds_VecFallowDist = 5
my_peds1[12]my_peds_seeingRange = 30
my_peds1[12]my_peds_hearingRange = 60
my_peds1[12]my_peds_group_numb = 0
my_peds1[12]my_peds_Combat_Ability = 10
my_peds1[12]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds1[12]my_peds_can_exit_vehicle = False
my_peds1[12]my_peds_waypoint = 0
my_peds1[12]COMPONENT_FACE_DRAWABLE = 0
my_peds1[12]COMPONENT_FACE_TEXTURE = 0
my_peds1[12]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[12]COMPONENT_HEAD_TEXTURE = 0
my_peds1[12]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[12]COMPONENT_HAIR_TEXTURE = 0
my_peds1[12]COMPONENT_TORSO_DRAWABLE = 0
my_peds1[12]COMPONENT_TORSO_TEXTURE = 1
my_peds1[12]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[12]COMPONENT_LEGS_TEXTURE = 0
my_peds1[12]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[12]COMPONENT_HANDS_TEXTURE = 0
my_peds1[12]COMPONENT_FEET_DRAWABLE = 0
my_peds1[12]COMPONENT_FEET_TEXTURE = 0
my_peds1[12]COMPONENT_EYES_DRAWABLE = 0
my_peds1[12]COMPONENT_EYES_TEXTURE = 0
my_peds1[12]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[12]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds1[12]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[12]COMPONENT_TASKS_TEXTURE = 0
my_peds1[12]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds1[12]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[12]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[12]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[12]PROP_HATS_INDEX = -1
my_peds1[12]PROP_HATS_TEXTURE = -1
my_peds1[12]PROP_GLASSES_INDEX = -1
my_peds1[12]PROP_GLASSES_TEXTURE = -1
my_peds1[12]PROP_EARS_INDEX = -1
my_peds1[12]PROP_EARS_TEXTURE = -1
